In chapter one, I was introduced to a hypothetical situation; a development firm is is working on an application that allows users to generate virtual ducks. The authors do not go into much detail into the use case of this application. At any rate, the developers are taking an object oriented approach (as is … Continue reading HFDP Chapter 1: Intro To Design Patterns
My friend Zach is an experienced web developer. He recommended that I pick up a copy of Head First Design Patterns since it does a great job of explaining many essential software engineering concepts. I will journal my understanding and post the results to the exercises.